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multiball
5
Completing the drop target bank a set number of times will start a multiball.
multiball
3
Hit the captive balls to spell PINBALL, then hit the scoop to play on the mini playfield. Complete all shot on mini playfield to start MB.
general
3
Shoot the right orbit (Lois spinner) in order to light modes. When "TV" is lit, shoot the scoop to the left of captive ball to start a mode.
multiball
3
If you have a very low score going into ball 3, the beer can shot will usually be lit for a multiball.
multiball
3
After you collect the Stewie MB super JP, the mystery scoop at the top will be lit for a "Triple Super Secret Jackpot" for a few seconds
general
3
Crazy Chris mode can be extremely lucrative. Left ramp to secure value and left orbit to advance to next value. Alternate ramp and orbit.
multiball
2
At the start of Stewie pinball, ball saver is on for a long time. Use it to focus on the shots of the mini playfield and ignore ball drains
general
2
Shots to either orbit can be made when a ball is resting against a raised center post.
wizard
2
Complete 10 Crazy Chris shots, 5 Monkeys, 25m in TV Wizard, Beer Can, Stewie Super Jackpot, and 15 Fart Jackpots to light Sperm Attack.
general
2
Unlimited ball save during start of Stewie pinball. Timer is shown on the display. If it’s zero, next drain will end mode. No grace period.

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