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Doctor Who
BALLY · 1992

Doctor Who

7.8 364 reviews

Designer Bill Pfutzenreuter told us that about a dozen (or less) sample games were made, followed by approximately 100 prototype games, before regular production began. Up to this point in manufacture, the Dalek head in the backbox topper moved from side to side. As a cost saving measure, once regular production began, the motor and front-facing opto for this movement were removed, resulting in the Dalek head being stationary (non-moving) on production games. The wiring and software for this feature was left intact, and this has allowed game owners to reinstall the missing components, either by purchasing after-market kits or by purchasing the components individually, to again make the Dalek head move from side to side. We asked Pfutz if he was aware of a way for new owners of this game to discern if their moving Dalek head came from the factory that way or was retrofitted. He said that Williams had glued the stationary Dalek head onto the body, therefore the kits had to "unglue" or cut the head off, and that it was complained that Williams had used too much glue. Thus, perhaps one could look for any irregular cuts or glue remnants. If anyone knows of additional ways to positively identify retrofits, please contact us. In this listing is a playfield identified to us as a prototype "machine number 2". It has several artistic differences as compared to the production playfield, including: The doctor's cape in center playfield is a solid color, not tartan. Some of the Daleks are a different color with different ball colors. The upper right ramp decal is one red arrow, not two yellow arrows. The playfield is Diamond Plate. The game in the manufacturer's flyer has a ramp decal showing the single red arrow while all regular production examples in this listing show the two yellow arrows on this ramp. Also pictured in this listing is the upper playfield from the game with serial number 060031 which has the single red arrow. Based on the many other serial numbers identified in this production run, we have labeled this game as Early Production.

Image # 711: Doctor Who Backglass
Image # 4172: Doctor Who Flyer, Front
Image # 4173: Doctor Who Flyer, Back
Image # 9728: Doctor Who Cabinet - Front
Image # 9729: Doctor Who Lower Playfield
Image # 9730: Doctor Who Upper Playfield
Image # 14051: Doctor Who Playfield
Image # 14052: Doctor Who Under Playfield
Image # 14053: Doctor Who Mini Playfield
Image # 21856: Doctor Who Cabinet - Full View
Image # 21857: Doctor Who Under Playfield
Image # 21858: Doctor Who Inside Cabinet
Image # 21859: Doctor Who Upper Playfield
Image # 21860: Doctor Who Lower Playfield
Image # 21861: Doctor Who Lower Right Playfield
Image # 21862: Doctor Who Middle Right Playfield
Image # 21863: Doctor Who Upper Right Playfield
Image # 21864: Doctor Who Lower Left Playfield
Image # 21865: Doctor Who Middle Left Playfield
Image # 21866: Doctor Who Upper Left Playfield
Image # 21867: Doctor Who Time Expander
Image # 21868: Doctor Who Unlimited Millions Ramp
Image # 21869: Doctor Who Playfield - Detail
Image # 21870: Doctor Who Playfield - Detail
Image # 21871: Doctor Who Playfield - Detail
Image # 21872: Doctor Who Playfield - Detail
Image # 21873: Doctor Who Repair Targets
Image # 21874: Doctor Who Pop Bumpers
Image # 21875: Doctor Who Playfield
Image # 21876: Doctor Who Cabinet - Rear View
Image # 21877: Doctor Who Cabinet - Left
Image # 21878: Doctor Who Backbox - Left
Image # 21879: Doctor Who Backbox - Right
Image # 21880: Doctor Who Cabinet - Right
Image # 21881: Doctor Who Cabinet - Front
Image # 21882: Doctor Who Inside Backbox
Image # 21883: Doctor Who Inside Backbox - Detail
Image # 21884: Doctor Who Backbox
Image # 21885: Doctor Who Playfield - Detail
Image # 31759: Doctor Who Stripped Playfield
Image # 66727: Doctor Who Backglass
Image # 66728: Doctor Who Playfield - Detail
Image # 66729: Doctor Who Cabinet - Front View
Image # 69320: Doctor Who Prototype Playfield 
(This game was identified to us as 'machine number 2'.)
Image # 80982: Doctor Who Early Production - Upper Playfield 
(Serial number 20006 060031.)
Image # 80983: Doctor Who Early Production - Cabinet Serial Number 
(Serial number 20006 060031.)
Images provided by ipdb.org

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general
8
Maxing the PF multiplier (upper ramp loops) is very important. After 10 loops, complete W-H-O for Sonic Booms (10M x multiplier each shot).
multiball
6
After locking 2 balls and the Time Expander rises, select Dr. 7 to help you start Multiball faster. He doubles your white target hits.
general
3
Maxing PF multiplier then video mode all day is a valid strategy but slow. Video mode is easy to memorize. Jump at the end for an extra 1M.
general
3
Every time you launch a ball (even after a lock) you can select your doctor to help you. Choose wisely.

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