The magnet will shut off after 10 seconds of no switch hits. Cradle up and wait for it to turn off in order to make shots safely.
Chair starts modes. Either ramp lights chair. Modes can be stacked. If chair is unlit, the right inlane lights chair momentarily.
Hit bookcase to spell GREED. Lock ball at green lights. Start multiball by shooting electric chair or vault. Side ramp awards double jackpot
Plunge for Thing saucer. If you plunge short and do not hit a switch, drain and the ball will come back to try again.