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multiball
4
Complete drop targets to light lock at guard tower. All shots are jackpots in multiball. After hitting all shots, side ramp is super jackpot
skillshot
4
Make three skillshots for 50 million. Can be worth only going for top lanes to collect these extra points.
general
3
Using the Shark flipper can be very dangerous. Often you can just let the ball drop safely to the right inlane for a ramp or orbit shot.
multiball
3
Multiball consists of the largest points in the game. Hit all lit shots, then shark hole for super, then upper ramp for second super.
wizard
2
On ball 1 shoot the guard tower three times before activating lock from drop targets. Makes starting wizard mode much easier later in game.
general
2
Modes can be timed out without having to activate switches. Good for getting rid of the risky modes (shark targets, yellow targets).
skillshot
1
Making three skillshots lights permanent squid-pops (2 million pops) on ball three.

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