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High Speed
WILLIAMS · 1986

High Speed

8 372 reviews

"High Speed" was the first solid-state pin game to use automatic replay percentaging. An earlier electro-mechanical pin game with this feature was Williams' 1949 'St. Louis'. This game was the first to have a multiball jackpot that would carry-over from game to game. Williams' 1981 'Hyperball' used alpha-numeric displays before High Speed but is a flipperless arcade game, not a pin game. Regarding the theme of this game, Steve Ritchie has said: "It was based on a true story. I was actually chased by the cops at 146 mph in my 1979 Porsche 928." Ritchie credits Larry DeMar with parts of the design, but DeMar isn't credited for design on the playfield, just software. Python Anghelo did the backglass art and Mark Sprenger did all other art. The artwork near the upper right flipper shows insignia on the roofs of the squad cars as A8, W11, and S81. Mark Sprenger told us that this represented the initials and birthdate of his son, as a little gift to him. He also told us that the designer did not want the color green used anywhere on the playfield, calling it bad luck. Mark used green anyway and included for good luck a small four-leaf clover near the top traffic light. With the success of this game, he believes the clover was responsible for "finally breaking the dreaded green curse." Artist Tim Elliott told us that he is the voice of Dispatch (for example, "Roger, 504. Apprehend him!") 'High Speed' is the first of three Williams games that went into production using System 11. All three games have incorrect schematics showing the same error by depicting placement of the flipper end-of-stroke switch on the wrong side of the coil. As far as we know, all games left the factory correctly wired for EOS. Only the schematics were incorrect. No Manual Amendments or Service Bulletins have been found that acknowledge or correct this error. For a correct drawing of EOSS placement, consult the schematic for Williams' 1986 'PIN�BOT' or subsequent Williams games.

Image # 42705: High Speed Prototype Illuminated Lower Playfield
Image # 1145: High Speed Backglass
Image # 4502: High Speed Flyer, Front
Image # 4503: High Speed Flyer, Page 2
Image # 4504: High Speed Flyer, Page 3
Image # 4505: High Speed Flyer, Back
Image # 6161: High Speed Promo plastic
Image # 6238: High Speed Topper
Image # 8355: High Speed Backbox Left
Image # 8356: High Speed Backbox Right
Image # 8357: High Speed Cabinet Front
Image # 8358: High Speed Cabinet Left
Image # 8359: High Speed Cabinet Right
Image # 8360: High Speed Front View
Image # 8361: High Speed Coin Door
Image # 8362: High Speed Backbox
Image # 8363: High Speed Inside Backbox
Image # 8364: High Speed Back of Light Board
Image # 8365: High Speed Ball View
Image # 8367: High Speed Under Playfield
Image # 8368: High Speed Upper Playfield
Image # 8369: High Speed Under Playfield
Image # 11228: High Speed Press Release
Image # 18928: High Speed Backglass
Image # 21080: High Speed Upper Playfield
Image # 21081: High Speed Middle Playfield
Image # 21082: High Speed Lower Playfield
Image # 30369: High Speed Backglass - Detail
Image # 40548: High Speed Playfield
Image # 40549: High Speed Playfield
Image # 42703: High Speed Prototype Playfield
Image # 42704: High Speed Prototype Upper Playfield
Image # 46066: High Speed Playfield 
(The orange triangular light shield in the upper left playfield is not original to this game.)
Image # 50278: High Speed Illuminated Playfield
Image # 50279: High Speed Behind Backglass
Image # 61355: High Speed Artist Signature on Backglass
Image # 63756: High Speed Cabinet - Front View
Image # 63757: High Speed Illuminated Front View
Image # 63758: High Speed Cabinet - Front
Image # 71278: High Speed Stripped Playfield
Image # 71279: High Speed Stripped Upper Playfield
Image # 71280: High Speed Stripped Middle Playfield
Image # 71281: High Speed Stripped Lower Playfield
Image # 71282: High Speed Stripped Lower Playfield
Image # 71283: High Speed Stripped Playfield - Upper Reverse
Image # 71284: High Speed Stripped Playfield - Middle Reverse
Image # 71285: High Speed Stripped Playfield - Lower Reverse
Images provided by ipdb.org

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PinTips

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multiball
8
If you don't plunge the second ball at full speed after locking a ball, you only get a 2-ball multiball and everyone will make fun of you.
secret
2
Before plunging, bump the plunger and wait for the tachometer lights to settle. Then plunge up the ramp, the ramp will spot a target.
multiball
1
Complete the green, yellow, then red standups to light MB on ramp (Getaway). The ramp also spots standups. Shoot ramp during MB for jackpot.
general
1
Getting two lit Freeways lights all spinners for 1k/spin, which can really add up, especially in MB after the jackpot is scored.

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