Completing JUDGE to light locks at left ramp. Hole behind D safely spots letters. During multiball. left ramp lights jackpot behind D.
During Pursuit, watch the screen to know which ramp to shoot and destroy the car (completes the mode).
Continuously looping the left ramp will award 500k plus for the duration of the ball.
Completing the Meltdown captive ball in normal play awards Double Bonus. If many modes have been played in a ball, this can be important.
You can select which mode is lit with the left "fire button". Safecracker will help you light locks. Manhunt when you are collecting them.
After a skillshot, you can drain if the drainshield is still active, and try to get a 2nd skillshot. Be careful, there's no grace period!
If you have made decent progress in modes, DON'T TILT!
When your locks are lit, the mode start shot is always the Sniper Tower.
During Bad Impersonator, on a game with missing target lights, you can still determine which targets to shoot by looking at the screen.
Collect 7 crime scenes to get an extra ball.