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multiball
5
Completing JUDGE to light locks at left ramp. Hole behind D safely spots letters. During multiball. left ramp lights jackpot behind D.
general
4
During Pursuit, watch the screen to know which ramp to shoot and destroy the car (completes the mode).
general
4
Continuously looping the left ramp will award 500k plus for the duration of the ball.
general
2
Completing the Meltdown captive ball in normal play awards Double Bonus. If many modes have been played in a ball, this can be important.
general
2
You can select which mode is lit with the left "fire button". Safecracker will help you light locks. Manhunt when you are collecting them.
skillshot
1
After a skillshot, you can drain if the drainshield is still active, and try to get a 2nd skillshot. Be careful, there's no grace period!
general
1
If you have made decent progress in modes, DON'T TILT!
general
1
When your locks are lit, the mode start shot is always the Sniper Tower.
general
1
During Bad Impersonator, on a game with missing target lights, you can still determine which targets to shoot by looking at the screen.
general
1
Collect 7 crime scenes to get an extra ball.

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