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general
1
Amber swinging target lights will light spinner. If A, B, or C is lit, it will also light "Extra Ball" in top roll over.
general
1
Collecting A, B, or C will light center saucers for double bonus.
general
1
Light "B" to increase value of kickers by flippers.
general
1
Collecting A, B, and C will light special in alternating outlanes.

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