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Dragonfist
Dragonfist
STERN ELECTRONICS

Dragonfist

1982opdb · GRQkJ-MDxpK

Manufacturer data for Dragonfist: Production Start Date: 11/20/81 Production End Date: 2/5/82 Quantity produced: 302

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IMAGES

Image # 16714: Dragonfist Machine
Image # 3669: Dragonfist Flyer, Front
Image # 3670: Dragonfist Flyer, Back
Image # 14156: Dragonfist Backglass
Image # 16715: Dragonfist Playfield
Image # 26044: Dragonfist Illuminated Front View
Image # 26045: Dragonfist Illuminated Playfield
Image # 26046: Dragonfist Illuminated Playfield
Image # 26047: Dragonfist Illuminated Upper Playfield
Image # 26048: Dragonfist Illuminated Lower Playfield
Image # 27353: Dragonfist Backglass - Reverse
Image # 66730: Dragonfist Backglass
Image # 66731: Dragonfist Illuminated Backglass
Image # 66732: Dragonfist Backglass - Reverse
Image # 66733: Dragonfist Playfield
Image # 66734: Dragonfist Playfield - Detail
Image # 66735: Dragonfist Playfield - Detail
Image # 66736: Dragonfist Cabinet - Right
Image # 66737: Dragonfist Cabinet - Front View
Image # 66738: Dragonfist Cabinet - Full View
Image # 68464: Dragonfist Behind Backglass 
(We don't know if the tape strips were applied by the factory or not. Each cover a wired socket.)
Image # 68465: Dragonfist Inside Backbox
Image # 68466: Dragonfist Under Playfield
Image # 68467: Dragonfist Inside Cabinet

Images via IPDB.org

Manufactured ByStern Electronics
DateJanuary 1982
TypeSS
IPDB ID731
Players4

HIGH SCORES

REVIEWS

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PINTIPS

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general
3
Much of scoring is derived from bonus, so be sure not to tilt. Bonus can build up to 100000 points. Each drop target and the two inlane switches all advance bonus by 1000. Bonus X is incremented by completing lit drop target banks, up to 7x
general
3
Bonus multiplier: clear the banks of drop targets starting with the top right. The middle bank is next, then the top left. Repeat up to 7x.
general
2
Right spinner scores 100 points + 200 points per each lit additional Multiplier, up to 1300 points per spin.
general
1
Left rollover scores 5000 points + 2000 points per each hit standup target (up to 8 out of 9 possible standups lit) up to a possible 21000 points. Completing all 9 standup targets resets the value of the left rollover, and lights extra ball

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IN-DEPTH GAME GUIDES

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