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multiball
7
Smash the car multiple times then left orbit for multiball
skillshot
5
Soft plunges that go past the second rollover and roll back into crate are BAD: no Job progress, minimal score, melts the Ball Save timer.
general
2
Short soft plunge in to the case for another skill shot. Helps jobs progress.
multiball
2
Spell WINSTON to light lock on center ramp
skillshot
2
Short plunge into the popper for skill shot, Popper spots enemies.
general
1
Enemies "block shot arrows." Job shots and Jackpots require clearing any Enemies away from the shot (up to 6) before they can be collected.
multiball
1
Try soft-plunging balls served from the trough before they auto-launch, to directly serve those balls to the Right Flipper via the Crate.
general
1
Oath Marker targets light outlane ball saves. FLASHING outlane = active, SOLID outlane = CONSUMED. Fight an Adversary to reset both outlanes
general
1
Job shots give 5s extra time. Once per Job, finish Crate sequence again for a ~30s extension. May exceed the original 60-second time limit.

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