Most shots are backhandable, use to your advantage
Get locks Doc Ock style. Backhand lock target, then lock shot. Post catch and repeat. On default settings one lock target per lock.
Lock 2 balls, then get a mode ready, final lock to center scoop stacks your knight MB with your mode
Choose shots that feed back to your flipper, like center ramp and scoops, when not blocked by the Knight.
Completing the top WAR lanes starts hurry-ups on the flail, knight and shield. Hitting all three scores a KNIGHT letter.
Spelling KNIGHT through good play in the modes and MB lights the retro BK mode at the left orbit. Good points to be had there.
Light extra balls at the saucer by completing modes (default: 1), getting U-Turn combos (number varies) and starting RANSOM mode.
Premium/LE: All mode shots can be spotted via the “light lock” on upper pf. The upper loop also increases mode value. So left ramp all day.
You can collect the super feature jackpot by hitting the magna save when the ball is on the ramp wire form.
Get a mode ready by hitting a red shot, then center ramp. Start mode at right scoop. If blocked by shield, get ball to other flipper