Spinner can be huge points. Complete as many METEOR targets as possible without finishing. Spinner is now lit for huge points.
Bonus multiplier carries over from ball to ball. Complete METEOR drop targets to increase bonus multiplier.
Aim for edges of drop target banks, Stern drop targets of this era can often easily be swept down all at once by a good shot from the side.
the 1 2 and 3 drop banks increase rockets. rockets are your bonus. Huge points when bonus multiplied.
In tournament situation without extra balls, Bonus X is not as important, bonus is not very big on this game, even when maxed.
Plunge to hit hidden rollovers behind METEOR drop target bank, because they will randomly spot drop targets for you. Rebound if possible.
Biggest spinner value is when METEOR is almost completed, only 1 target standing, and that 1 target must be ETEO in middle (not M or R).