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Batman Forever
SEGA · 1995

Batman Forever

7.6 153 reviews

Artist Marc Raneses told us that Morgan Weistling did the backglass art and he believes that Jeff Busch did the playfield art. Marc did the screen print production for the playfield and cabinet. Features several electric-green wireform ramps with the BatCave escape ramp extending down behind the flippers and over the playfield apron, releasing balls "up" the playfield during multiball. BatWing cannon rotates & aims across the playfield and fires ball with pistol grip on front of machine. Features genuine speech clips from the movie. The Manual in our Files section shows on page 130 the Playfield Power Board (PPB) version 520-5021-00. Reportedly, Sega used PPB version 520-5021-05 on this game and on all games from Jurassic Park and later.

Image # 3355: Batman Forever Flyer, Front
Image # 3356: Batman Forever Flyer, Back
Image # 6317: Batman Forever Playfield
Image # 6845: Batman Forever Backglass
Image # 7686: Batman Forever Full Machine
Image # 7688: Batman Forever Playfield
Image # 7689: Batman Forever Playfield Detail
Image # 7690: Batman Forever Lower Playfield
Image # 7691: Batman Forever Playfield Detail
Image # 7692: Batman Forever Playfield Detail
Image # 7693: Batman Forever Playfield Detail
Image # 11020: Batman Forever Cabinet Left
Image # 11021: Batman Forever Cabinet Right
Image # 11022: Batman Forever Cabinet Front
Image # 11023: Batman Forever BackBox
Image # 11024: Batman Forever BackBox Right
Image # 11025: Batman Forever BackBox Left
Image # 11026: Batman Forever Backbox Electronics
Image # 11027: Batman Forever Playfield Underside
Image # 11028: Batman Forever Cabinet Inside
Image # 11029: Batman Forever Playfield Detail
Image # 11030: Batman Forever Playfield Detail
Image # 11031: Batman Forever Playfield Detail
Image # 11032: Batman Forever Playfield Detail
Image # 11033: Batman Forever Playfield Detail
Image # 11034: Batman Forever Playfield Detail
Image # 11035: Batman Forever Playfield Detail
Images provided by ipdb.org

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skillshot
2
If Rooftop Chase is lit, then start mode. Otherwise collect Mr E for a chance at 20x bonus. If 20x bonus collected, shoot right ramp all day
secret
2
After a number of slingshot hits, bats fly out of the DMD and screech at you. Pull the gun trigger quickly for 50M points.
general
1
Mode start is on right orbit. It is lit by hitting ? stand up targets. Mode is changed on pops, and can be locked with gun trigger.
general
1
Rooftop Chase is a simple and high value video mode (159 million). Dodge obstacles first, then in next phase drive *through* points barriers

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