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skillshot
7
Ignore the skillshot and soft plunge for the Spider Spin hole. If you miss and don't hit a switch, you will get the ball back.
general
5
Get crate and coffin as your first couple of spider awards, which extend their respective MBs. Use Double Trouble (2x pf for 20s) before MB.
general
3
Choose "Double Trouble" from the Spider Web before a high scoring mode (Coffin MB or Scared Stiff). All scores are doubled for 20 seconds.
multiball
3
Shoot the left ramp to light lock at the left orbit. Lock 3 balls for Coffin MB. Jackpots are scored at alternating ramps.
general
2
Deadheads score 25K times total Deadheads collected with no known upper limit. Also collecting all three Deadhead rollovers 4x lights an EB.
general
2
Hitting the left ramp awards 50K, which increases by 50K up to a maximum of 450K.
multiball
2
Hit the Crate 4 times to start Crate Multiball. Jackpots start at 250K and are collected at the Crate. Subsequent MBs require 4 more hits.
wizard
2
Crate MB is a good time to build towards stiff-o-meter, especially if you have it extended.
general
2
Right ramp lights spider hole for backglass awards, left ramp lights lock at left orbit.

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