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Wizard!
BALLY · 1975

Wizard!

7.7 69 reviews

'Wizard' was inspired by the 1975 Hollywood movie 'Tommy' and included likenesses of Roger Daltrey and Ann-Margret on the backglass. This was the last Bally EM game to have its knocker located in the lower cabinet. It was moved to the backbox in subsequent EM games. The Double Bonus playfield insert shown in the flyer is the color green, while actual playfields shown in this listing and elsewhere can have this insert as either green or blue. The reason for the two different colors is unknown to us. Wizard was the first pinball machine to use flip flags. Patent 4,037,842 [TARGET DEVICE FOR PINBALL GAMES] filed May 8, 1975. Granted July 26, 1977 to Jeffrey D. Breslow. Assignee is Marvin Glass & Associates, Chicago, Illinois.

Image # 2672: Wizard! Backglass
Image # 2673: Wizard! Cabinet - Front View
Image # 2674: Wizard! Playfield
Image # 6464: Wizard! Backglass 
(Serial number 6259.)
Image # 6465: Wizard! Playfield 
(Double Bonus insert is blue. Serial number 6259.)
Image # 9873: Wizard! Illuminated Backglass
Image # 9874: Wizard! Illuminated Playfield
Image # 9875: Wizard! Illuminated Upper Playfield
Image # 9878: Wizard! Cabinet - Full View
Image # 9946: Wizard! Cabinet - Full View
Image # 17093: Wizard! Cabinet - Right
Image # 17094: Wizard! Left Sling Shot
Image # 17095: Wizard! Playfield Extra Ball
Image # 17097: Wizard! Playfield Lights 
(Double Bonus insert is blue.)
Image # 17362: Wizard! Backglass
Image # 17363: Wizard! Backglass - Reverse
Image # 19647: Wizard! Backglass
Image # 19648: Wizard! Playfield 
(Double Bonus insert is green.)
Image # 25741: Wizard! Upper Playfield 
(Playfield was mylared when new. Serial number 5702.)
Image # 25742: Wizard! Lower Playfield - Downfield View 
(Playfield was mylared when new. Double Bonus insert is blue. Serial number 5702.)
Image # 25743: Wizard! Flip Flags 
(Playfield was mylared when new. Serial number 5702.)
Image # 25744: Wizard! Playfield - Ball View 
(Playfield was mylared when new. Double Bonus insert is blue. Serial number 5702.)
Image # 25745: Wizard! Cabinet - Left 
(Serial number 5702.)
Image # 25746: Wizard! Cabinet - Right 
(Serial number 5702.)
Image # 25747: Wizard! Backbox - Left 
(Serial number 5702.)
Image # 25748: Wizard! Backbox - Right 
(Serial number 5702.)
Image # 25749: Wizard! Cabinet - Front 
(Serial number 5702.)
Image # 25750: Wizard! Inside Backbox 
(Serial number 5702.)
Image # 27237: Wizard! Blank Playfield 
(Double Bonus insert is green.)
Image # 27238: Wizard! Playfield - Detail
Image # 27239: Wizard! Playfield - Detail 
(Double Bonus insert is green.)
Image # 27240: Wizard! Playfield - Detail
Image # 27241: Wizard! Playfield - Detail
Image # 27242: Wizard! Playfield - Detail
Image # 27243: Wizard! Playfield - Detail
Image # 29607: Wizard! Under Lower Playfield
Image # 29608: Wizard! Under Upper Playfield
Image # 29609: Wizard! Inside Cabinet
Image # 29610: Wizard! Inside Cabinet - Front
Image # 29611: Wizard! Inside Cabinet - Rear
Image # 32225: Wizard! Recessed Target Lit for Special
Image # 36113: Wizard! Illuminated Ball View
Image # 36114: Wizard! Illuminated Front View
Image # 65886: Wizard! Illuminated Backglass
Image # 67034: Wizard! Playfield - Detail
Image # 78798: Wizard! Playfield - Artist Initials 
(The license plate shows the initials for artist Dave G. Christensen.)
Image # 79817: Wizard! Illuminated Backglass - Same Player Shoots Again
Image # 79818: Wizard! Illuminated Front View
Image # 79819: Wizard! Playfield - Flags Flipped
Image # 79820: Wizard! Playfield - Flags Reset
Image # 80860: Wizard! Flyer - Front
Image # 80861: Wizard! Flyer - Back 
(Image rotated 90 degrees for easier viewing.)
Images provided by ipdb.org

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PinTips

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general
5
Collect flag 3 by shooting lowest stand up on left, then collect at the right lane. That's your double bonus.
general
3
Collect flag 4 by hitting standup on the right and then collect at right lane up top. Then it's spinner all day for points.
general
3
The 5000 point shot on the right side is a sucker shot and will often send the ball SDTM
skillshot
2
Important to get the top hole (on skill shot and generally when getting the ball to the top). It awards 3K, plus 3 bonus advances.

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