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Nine Ball
STERN ELECTRONICS · 1980

Nine Ball

7.7 59 reviews

03/06/23 We received a submission correcting some information presented here from someone who was involved with this game but who did not leave us any contact information. Please email us or submit again to include your email address so we can confirm our understanding of the corrections that you provided. After over 60 software revisions 'Nine Ball' still did not work properly on location. Reportedly, proper adjustment of ball lock switches can remedy this (if using Rev. 60). We've had reports of machines found with both M-100 and M-200 MPU boards controlling them; the manual shows M-200 MPU boards. The artist's inspiration for the wizard design on the backglass and playfield came from a design on a T-shirt, one of which can be seen in Roger Sharpe's 1977 book Pinball! on page 13. Stern programmer Alan McNeil told us that the mini-post screw between the flippers was known as a Kirk Post (for designer Steve Kirk). The games pictured in this listing (except for the flyer game) have a sticker on the lower apron identifying this game as "selected for tournament play". Designer Steve Kirk was founder and president of the Pinball Association of America, organizing major tournaments since the 1970s. Reportedly, these stickers, his idea, were installed on each apron in the production run. The backglass carries the silkscreened words "Tournament Pinball". Duncan Brown told us that Steve Kirk explained to him that he placed his personal design number on the backglass of every one of his games (in the order in which they were designed). Here are the ones we know: Stars has SK-1 on the jet wing. Nine Ball has SK-3 on the wizard�s cap. Meteor has SK-5 on one of the rockets. Pinstar's Gamatron has SK-9 on a launching rocket. The prototype game, Ramp Warrior, has SK-13 on the truck's license plate while the production game, Truck Stop, shows this license plate laying crumpled in the street. We don't know what games belonged to SK-2, -4, -6, -7, -8, -10, -11, and SK-12. Manufacturer data for Nine Ball: Production Start Date: 12/17/80 Production End Date: 4/6/81 Quantity produced: 2279 The schematic PDF in our Files Section contains a Lamp Driver schematic clearly marked "NINE BALL" but the component description it contains is for Stern's "Flight 2000" game that preceded it. If anyone has the correct manufacturer's Lamp Driver schematic for Nine Ball, please contact us with it.

Image # 1614: Nine Ball Overall view
Image # 1615: Nine Ball Playfield
Image # 1616: Nine Ball Playfield
Image # 3638: Nine Ball Flyer, Front
Image # 3639: Nine Ball Flyer, Back
Image # 23929: Nine Ball Backglass 
(Cabinet has been repainted.)
Image # 31363: Nine Ball Backglass 
(Serial number 1551. )
Image # 31364: Nine Ball Playfield 
(The flippers and flipper mechanisms shown here are from another manufacturer. Serial number 1551.)
Image # 31365: Nine Ball Ball View 
(Serial number 1551.)
Image # 31366: Nine Ball Upper Left Horseshoe Lane 
(Serial number 1551.)
Image # 31367: Nine Ball Upper Right Shooter Lane 
(Serial number 1551.)
Image # 31368: Nine Ball Upper Right Drop Target Banks 
(Serial number 1551.)
Image # 31369: Nine Ball Bumpers and Right Drop Target Bank 
(Serial number 1551.)
Image # 31370: Nine Ball Left Side - Drop Target Banks 
(Serial number 1551.)
Image # 31371: Nine Ball Playfield - Middle 
(Serial number 1551.)
Image # 31372: Nine Ball Playfield - Lower 
(The flippers and flipper mechanisms shown here are from another manufacturer. Serial number 1551.)
Image # 31373: Nine Ball Rollunder Spinner 
(Serial number 1551.)
Image # 31374: Nine Ball Ball Lock Lane 
(Serial number 1551.)
Image # 31375: Nine Ball Cabinet - Left 
(Serial number 1551.)
Image # 31376: Nine Ball Back 
(Serial number 1551.)
Image # 31377: Nine Ball Manual and Instruction Cards
Image # 31378: Nine Ball Instruction Cards
Image # 31379: Nine Ball Full View 
(Serial number 1551.)
Image # 31399: Nine Ball Playfield Date Stamp 
(Serial number 1551.)
Image # 66565: Nine Ball Tournament Sticker
Images provided by ipdb.org

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PinTips

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general
3
Drop targets up top advance bonus x and increase spinner value.
general
1
Shoot for the horseshoe up top to light the 173K bonus then hit the drop there to collect, big points! Can be relit indefinitely.
general
1
Plunge carefully to hit the target up top to light the spinner. You get one shot to max the spinner so hit it squarely to max points.
general
1
Lit inlanes will spot the next ball needed.

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