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Big Guns
WILLIAMS · 1987

Big Guns

7.3 106 reviews

Williams began using System 11B during the production of "Big Guns", so this game can have either an 11A or 11B system board. Mark Ritchie stated at the Chicago Expo 2012 that the backbox was made larger by 4 inches because artist Python Anghelo needed more room to build the castle! He also said the King was to be Steve Ritchie, who did the voice for that role. Pictured in this listing is a comparison of two images showing playfields below the flippers where two triangles, normally gray in color, are yellow. We received these two images anonymously and do not know the cabinet serial numbers from either (or playfield serial numbers, if they have any). Shown on each playfield is an identical part number with suffix 'SP' indicating that the supplier was Sun Process. Production Run Records for Big Guns: Production Start Date: Sep-28-1987 Production End Date: Dec-21-1987 Production Run Quantity: 5250 First ship date: Sep-29-1987 Last ship date: Apr-29-1988

Image # 4564: Big Guns Flyer, Front
Image # 4565: Big Guns Flyer, Back
Image # 7462: Big Guns Playfield
Image # 7463: Big Guns Upper Playfield
Image # 7464: Big Guns Middle Playfield
Image # 7465: Big Guns Lower Playfield
Image # 7466: Big Guns Backbox
Image # 7467: Big Guns Cabinet - Left
Image # 7468: Big Guns Playfield
Image # 7469: Big Guns Backglass - Detail
Image # 32472: Big Guns Promo Slingshot Plastics
Image # 38642: Big Guns Blank Playfield
Image # 38643: Big Guns Blank Playfield - Reverse
Image # 38644: Big Guns Blank Playfield - Top
Image # 38645: Big Guns Blank Playfield - Middle
Image # 38646: Big Guns Blank Playfield - Bottom
Image # 38647: Big Guns Blank Playfield - Detail
Image # 38648: Big Guns Blank Playfield - Detail
Image # 38649: Big Guns Blank Playfield - Detail
Image # 38650: Big Guns Blank Playfield - Detail
Image # 38651: Big Guns Blank Playfield - Detail
Image # 38652: Big Guns Blank Playfield - Detail
Image # 38653: Big Guns Blank Playfield - Detail
Image # 39440: Big Guns Behind Backglass - Bagatelle Flash Lamps 
(The hole and its two flash lamps at the bottom of the bagatelle were removed from later games. Serial number 557 118502. Date of manufacture was faded but the playfield is stamped with an Oct 30/87 date.)
Image # 39441: Big Guns Inside Backbox 
(The stand-alone battery holder in the upper right area is an after-factory modification. Serial number 557 118502. System 11A CPU.)
Image # 39442: Big Guns Inside Backbox - Left 
(Serial number 557 118502. System 11A CPU.)
Image # 39443: Big Guns Inside Backbox - Right 
(The thick white wire on the left side in this image leads to a stand-alone battery holder in the upper right area of the backbox and is an after-factory modification. Serial number 557 118502. System 11A CPU.)
Image # 41400: Big Guns Playfield Plastics
Image # 42352: Big Guns Manufacturer Sticker 
(Serial Number 557 I118852.)
Image # 42353: Big Guns Behind Backglass - Bagatelle Flash Lamps with Stickered Front 
(One can barely see the dark oval hole through the plastic, below the rollover switches. Serial Number 557 I118852.)
Image # 42354: Big Guns Bagatelle Flash Lamps with Stickered Front 
(Serial Number 557 I118852.)
Image # 42355: Big Guns Inside Cabinet 
(In the rear of cabinet is the auxiliary flasher board. Serial Number 557 I118852.)
Image # 42356: Big Guns Auxiliary Flasher Board 
(Located in rear of cabinet. Serial Number 557 I118852.)
Image # 48197: Big Guns Under Playfield
Image # 53878: Big Guns Cabinet Right
Image # 53879: Big Guns Cabinet Left
Image # 53880: Big Guns Backbox Right
Image # 53881: Big Guns Instruction Card
Image # 53882: Big Guns Under Lower Playfield
Image # 53883: Big Guns Under Upper Playfield
Image # 59105: Big Guns Backglass - Detail
Image # 66101: Big Guns Playfield Color Change 
(Gray triangles in upper image. Yellow triangles in lower image.)
Image # 66564: Big Guns Backglass - Reverse
Image # 76900: Big Guns Backglass
Images provided by ipdb.org

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general
2
Lock balls at far left and far right shots. Start multiball up the center lock shot.
general
2
In multiball, shoot flashing lock shot to become 'invincible', then shoot lit guard targets in time to save queen for jackpot
general
2
'Trolls' in upper playfield can be very valuable and safe, worth it if Jackpot is low or hard to get. Hit bank to lock in flashing value
skillshot
2
Skill shot is very valuable and awards a free lock if lit

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